Angelcape

Age/Gender: n/a, Male

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Entry #2

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Angelcape

[Update] SL33t Flash project

Posted by Angelcape Dec. 1, 2007 @ 5:29 PM EST

It's about time to give you guys another update:

Time Spent: 29 hours <-err, probably a bit over-exaggerated XDD
Percent finished with Beta: 11%
Percent finished with alpha: 100% Done.

What is SL33t?

It's a DDR-type flash game (created by me =D) in progress now.

It was recently started and has already come to a few bumps in the road. One of which, is lack of help and sound effects.

What can I do to help?
If you contribute, you will automatically be added onto the special thanks list (which will be viewed on newgrounds when done) and you will also be on the special thanks list on here. If you want to join the staff, PM me. You will be added to the staff list in the credits in the flash and here.

Things I need:

[list]
[li]Effects:
-short fluttering of bird wings-, -2 short angel choruses-, -music (you must have permission to use this before posting it)-.[/li]
[li]REALLY good photoshopper to design the arrows of the game and the empty reciever[/li]
[li]A person to make up a layout of the arrows (for intermediate and light)[/li]
[li]Sleek silver textless button graphics (up over down hit)[/li]
[li]Really sleek fast paced techno music[/li]
[/list]

Special thanks:
Streak-Sl33t's Arrows

Screenshots:
None, because newgrounds isn't letting me post BB code or this type of HTML...

Demos:

=No demos for NG users, i'm not gonna spoil it for any of you! XD=

[b]News:[/b]

=If you don't know what i'm talking about here, ng users, don't botherfinding out=

HAPPY DECEMBER!!!

MOAR NEWS: BETA v1.20 IS OUT! GO AND DOWNLOAD IT!!! Ratings changed, also.

[b]Old News log:[/b]

[color=blue]Friday, November 30, 2007-[/color]

Whee, just need to finish the hit/miss graphics for the next demo!

[color=blue]Thursday, November 29, 2007-[/color]

Finally! I have the collision system done! I revamped the BG for gameplay so that there's more of a full screen effect and I also added arrows (playable) and a hit-miss system =D. Added a wall paper BG to gameplay also to give more of a shadow effect. Will upload demo soon!

[color=blue]Wedensday, November 28, 2007-[/color]

Out of Alpha! Onto beta! Yaaayy!!!

[color=blue]Tuesday, November 27, 2007-[/color]

Dammit! I've bumped into a glitch that doesn't let me set up the gameplay. A few problems are rising up, but i'll try different approaches to see what happens.

EDIT: NVM! Everything smooth! Note: only beginner version works for the 1st song! PREVIEW ALL SONGS!

[color=blue]Monday, November 26, 2007-[/color]

Need button graphics!!! Also, I'm a bit confuzzled about which theme song to choose. One of them is more exciting but one of them suits the sleekness of SL33t more. Which should I choose O_O?!? T-T

[color=blue]Sunday, November 25, 2007-[/color]

Full logo completed! Sweet, huh?
I'll upload the demo for it soon.

[b]NEXT DEMO:[/b]
[i]Percent finished: 0%[/i]
v 3.0 BETA <-will change depending on what happens

[color=red]Missing system[/color]
life
score/points
Banners for every song
Badge graphics, perhaps? but no badge system

[u]Next next demo:[/u]
I DUN NO YT

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